News

Check out the latest PenQuest news below.

PenQuest goes MIT

As part of a work visit to MIT, Sebastian currently spends a month among the researchers of ALFA Lab, finetuning PenQuest’s bot & AI environment…

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Welcome, Nico

The team welcomes Nico Gentilini, research assistant at St. Pölten UAS, who started to work on a scenario creation tool that will be published to…

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Paper at ICISSP 2025

Sebastian presented our paper “PenQuestEnv: A Reinforcement Learning Environment for Cyber Security” at ICISSP and gave participants a glimpse at the upcoming AI aspects of…

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Version 1.1.0 is out

We have just pushed a new minor version onto our public server. The update is all about exploits and credentials, which are now handled way…

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Model/mechanics paper

We are happy to announce that we have just published our main paper on the model and mechanics of our cyber defense game, “PenQuest”, in…

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Version 1.0.0 released

What a journey. After what feels like an eternity we are finally pushing Version 1.0.0 to our live server. Does that mean we are done?…

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Major alpha release

Work on PenQuest is progressing nicely. We have added many new features to the latest client, expanding on how the game realistically depicts cyber attacks.…

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Backend overhaul

In preparation for reinforcement learning and other AI magic, we are currently overhauling the entire backend and middleware. This includes: Alpha players: Please be aware…

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PenQuest goes UNLOCK

We held a remote PenQuest workshop at UIIN Unlock conference targeted at lecturers and educators in higher education. The format focuses on digital escape rooms…

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We’re no longer on X

We recently realized that there is a thing called “social media”. This prompted us to create the Twitter account @PenQuestGame where you can find more…

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