Check out the latest PenQuest news below.
PenQuest goes MIT
As part of a work visit to MIT, Sebastian currently spends a month among the researchers of ALFA Lab, finetuning PenQuest’s bot & AI environment…
Welcome, Nico
The team welcomes Nico Gentilini, research assistant at St. Pölten UAS, who started to work on a scenario creation tool that will be published to…
Paper at ICISSP 2025
Sebastian presented our paper “PenQuestEnv: A Reinforcement Learning Environment for Cyber Security” at ICISSP and gave participants a glimpse at the upcoming AI aspects of…
Version 1.1.0 is out
We have just pushed a new minor version onto our public server. The update is all about exploits and credentials, which are now handled way…
Model/mechanics paper
We are happy to announce that we have just published our main paper on the model and mechanics of our cyber defense game, “PenQuest”, in…
Version 1.0.0 released
What a journey. After what feels like an eternity we are finally pushing Version 1.0.0 to our live server. Does that mean we are done?…
Major alpha release
Work on PenQuest is progressing nicely. We have added many new features to the latest client, expanding on how the game realistically depicts cyber attacks.…
Backend overhaul
In preparation for reinforcement learning and other AI magic, we are currently overhauling the entire backend and middleware. This includes: Alpha players: Please be aware…
PenQuest goes UNLOCK
We held a remote PenQuest workshop at UIIN Unlock conference targeted at lecturers and educators in higher education. The format focuses on digital escape rooms…
We’re no longer on X
We recently realized that there is a thing called “social media”. This prompted us to create the Twitter account @PenQuestGame where you can find more…